Minecraft As A Tool for Engaging Children in Urban Planning


One of the CCAT team, Bruno de Andrade’s research paper on “Minecraft As A Tool for Engaging Children in Urban Planning: A Case study in Tirol Town, Brazil” has been published. in a special issue in the International Journal of Geo-Information called Gaming and Geospatial Information. You can read about his research here http://www.mdpi.com/664028

You can also read the other articles in this special issue here http://www.mdpi.com/journal/ijgi/special_issues/Gaming_Geospatial_Information

TWEETS by @ccatproject

Interested in #VR field trips for 3rd level students? We have a fantastic line-up of international speakers for our event on 19th May 11am – 1pm, to register for this free webinar go to https://www.eventbrite.ie/e/virtual-reality-field-trips-tickets-151174580239
#VirtualReality @CU_EARTH and @UcdLandscape

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