Minecraft As A Tool for Engaging Children in Urban Planning


One of the CCAT team, Bruno de Andrade’s research paper on “Minecraft As A Tool for Engaging Children in Urban Planning: A Case study in Tirol Town, Brazil” has been published. in a special issue in the International Journal of Geo-Information called Gaming and Geospatial Information. You can read about his research here http://www.mdpi.com/664028

You can also read the other articles in this special issue here http://www.mdpi.com/journal/ijgi/special_issues/Gaming_Geospatial_Information

TWEETS by @ccatproject

In a new paper, @emmajmckinley et al. explore the impact of COVID-19 on coastal communities’ engagement re climate change. They suggest a rapid response to this unexpected shift by adopting diverse techniques, broader participation, & learning support https://doi.org/10.1016/j.ocecoaman.2021.105629

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